![]() This results in a more "volumetric" look. This product is either directly despatched from our supplier or produced to. If you just don't want the cumulus clouds to look like they are made of textures, try selecting the "fast" option for cumulus clouds in the SkyMaxx Pro UI. Sky-Watcher Skymax-150 PRO (EQ5) Maksutov-Cassegrain Telescope. It's our view that today's GPU's just aren't up to the task yet, but we'll enable them as soon as they are. But we haven't exposed it to users because we aren't satisfied with its look or performance. Sky-Watcher SKYMAX PRO 150mm MAKSUTOV CASSEGRAIN Telescope OTA ONLY 10885S. SkyMaxx Pro has actually has the same "volumetric" technique being used by our competitor (GPU ray-casting) under the hood, and it's been there since version 1. Skywatcher Skymax-127 OTA Maksutov-cassegrain Telescope 127mm Schott Glass. Our clouds are volumetric too, they just use a different, more efficient rendering technique that allows us to include more detail when you're close to the cloud. I think you're probably referencing the "volumetric clouds" that one of our competitors talks about a lot. Our clouds are 3D objects that you can fly around and through. ![]() Do you intend do add some volume to the clouds, for the next update ( s ) ?
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